I’ve been looking around online at video game console pictures, and I feel like they’re pretty straightforward and, well, lacking. So, the light was right in my living room, and I decided to see if I could try my hand at making consoles interesting.
I’ve been looking around online at video game console pictures, and I feel like they’re pretty straightforward and, well, lacking. So, the light was right in my living room, and I decided to see if I could try my hand at making consoles interesting.
“Zero Suit Samus Gives a TED Lecture” and “Zero Suit Samus Loves Dim Sum” by Chris Furniss, part of a series of “31 Days of Zero Suit Samus.” Furniss is drawing a Samus a day in response to reader prompts, and is selling prints of each of them on Etsy.
The latest drawing brings up an interesting philosophical question: if she’s wearing neither her Zero Suit nor her Power Suit, how can you tell she’s Zero Suit Samus?
Buy: Metroid: Other M
Find: Nintendo DS/3DS release dates, discounts, & more
See also: Lots more Metroid posts
[Via 4cr]
Teenage Engineering’s OP-1 synthesizer hooked up to a Famicom by Kuske of Kplecraft. I’m not going to pretend that I know how this works…
The OP-1 looks like a really cool/useful device, with built-in 4-track recording, an OLED display, and a 16-hour battery. And it can evidently interface with Famicom hardware, for chiptuners. Again, I don’t really know what’s going on or how, so maybe if you’re like me you can just enjoy the song in this video.
Find: Nintendo DS/3DS release dates, discounts, & more
See also: More chiptunes
Mortal Kombat II, 1994
Back in 1994, I remember standing in Exhilarama, a line of a dozen Mortal Kombat II machines standing back to back with a line of Street Fighter II Turbo, and all of the kids playing MK II. I remember there were rumors already about the game, about the trees in the living forest being able to eat players as a fatality, about the stages, and what you could do in them. I must have watched for an hour as one kid played for 22 games, coasting on that one quarter for so long, as challenger after challenger fell to him. I wish I could tell you who he played as.
Surprisingly, the Super NES version doesn’t feel as sluggish as I expected. While the Genesis games I’ve played lack the visual prowess of the Super Nintendo, they are so much faster than their Nintendo counterparts. So hey, the world is full of surprises;
Shaq Fu, 1994
Widely considered to be one of the worst games of that generation, Shaq Fu is a really silly idea: Shaq O’Neal fights against fantastical characters. A Shaq fighting game. It’s even sillier on the small screen.
Standard Game Gear and Gameboy observations. The Game Gear version is pretty choppy, surprisingly choppy. The Gameboy always continues to impress me, but I have such low expectations that it’s not that hard to do so.
Oh, and when you win with Shaq, he does a little dance. So that’s fun.
Here is a map of Marble Zone, Act I, from Sonic the Hedgehog. I hope it makes up for me not posting a lot in the last few days.
[via]
Now this is sort of the reason I like doing these things. After slogging through a shit ton of Bomberman games, I get spit out something that is apparently pretty god damn obscure over here in ‘merica.
Hiouden: Legend of the Scarlet King has almost no information…
Atomic Robo Kid, 1989/1990
In doing research for this game, I discovered there are a couple of different ports of Atomic Robo Kid, which puts it squarely in my territory.
The Turbografx version is much easier than the Genesis version, having an actual health meter. Also, the levels are in a different order. You can see Act 2 and Act 3 on the Turbografx side are flipped from the Genesis version.
Graphically, both games are solid, and reflect the systems well.
Bioheaven asked if I could review Atomic Robo Kid for the Sega Genesis. I don’t really do reviews, but was I was more than happy to take the game for a spin and put out some screen shots for you guys.
Atomic Robo Kid is a side scrolling shooter, with a Wall-E-esque robot instead of a ship. The graphics look nice, and they touch the part of my brain that says “Oh hey, that’s a Sega Genesis game!”, whatever that quality may be. As far as gameplay goes, holy crap, it’s hard. How did we ever tolerate these games as children? Atomic Robo Kid is a one-hit-and-you’re-dead game, except when you grab a shield power-up. It took me a while to grab these shots.
Thanks for the suggestion, Bioheaven! I’m always looking for more games, and while I’d like to keep things to screen shot comparisons, I’m not above taking a game out for a spin. If you think I’ve missed something, drop me a line in my ask box.